Network graph
See client, server, script, and remote relationships in one visual map with selectable nodes.
Roblox Studio networking IDE
NetScope scans your Roblox project, maps RemoteEvents and RemoteFunctions, flags risky network patterns, and gives teams a clean way to inspect multiplayer systems without digging through scripts by hand.
Built for creators
See client, server, script, and remote relationships in one visual map with selectable nodes.
Find call sites, listeners, missing handlers, and unused remotes across the current place.
Review warnings for unvalidated client data, silent remotes, and high-risk networking patterns.
Track traffic-style metrics, recording state, errors, and latency signals while inspecting your game.
Product showcase
Commercial-ready licensing
The backend checks license status, assigned plan, and feature permissions. NetScope then unlocks the workflows that are allowed for the current Roblox user and device.
Pricing
For solo developers and small teams.
Cancel anytime
For professional studios and larger Roblox projects.
Built for teams
Publishing path
Use Rojo to produce the `.rbxm` or `.rbxmx` plugin model.
Place the model in the Roblox Studio local Plugins folder for testing.
Import the root plugin script and publish through Roblox Studio.